Here is Story 46, long, eerie, and deeply atmospheric — continuing the English haunting cycle:



**46. "The Iron Footsteps of Hollowgate Prison" – The Tale of the Warden Who Never Relents"

The abandoned Hollowgate Prison, nestled in the bleak marshlands of Lincolnshire, has stood empty for over a century.
Its iron gates are permanently rusted shut, its corridors swallowed by damp, mold, and darkness.
Yet locals swear that on fog-heavy nights, the unmistakable clank of metal boots echoes across the marsh — steel on stone, marching with relentless precision.

They say the sound belongs to Warden Silas Thorne, a cruel man whose obsession with control continued long after his death.
He patrols the empty halls, searching for escapees… even though the prison holds no living inmates.


I — The Journalist in Search of Truth

In 1961, Michael Greeley, a young investigative journalist, arrived to document Hollowgate’s history for a piece on abandoned institutions.
He was known for his skepticism, dismissing supernatural stories as exaggerations or folklore.

Yet as he interviewed the villagers, each spoke with the same dread:

— The warden still walks the halls.
— His boots strike iron every night.
— And if you hear him behind you… don’t turn around.

Michael, stubborn and ambitious, presumed they were trying to frighten him away from a dangerous building.
But danger, to him, was an incentive.

He entered the prison just before sundown.


II — Within the Rotting Walls

The interior was a maze of shadows.
Bars hung loose from cell doors, chains clinked faintly as the wind crept through broken windows, and puddles of stagnant water reflected cracks in the ceiling.
Michael took notes, photographed peeling walls and rusted manacles, and wandered deeper into the complex.

But midway down a corridor, he heard it:

CLANK.

A metallic footstep.
Heavy. Slow.

He froze, the hairs on his arms rising.

CLANK.

Michael called out, thinking perhaps another explorer was inside.

No answer.

The sound drew closer.


III — Descent into the Old Wing

Against his better judgment, Michael followed the noise.
He reached the “Old Wing,” a section condemned long before the prison closed.
Here, the walls were tighter, the cells smaller, the air thick with the smell of mildew.

And the footsteps were louder.

CLANK… CLANK… CLANK.

Michael pressed against a wall, heart pounding.
The sound was so close he could feel vibrations through the bricks.
But there was no one in sight.

He whispered into the dim passage:

“Who’s there?”

The footsteps stopped immediately.

Then, from the darkness ahead, a low, rasping voice replied:

“Inmate… return to your cell.”


IV — The Warden Appears

A figure emerged from the shadows.

The Warden.
Silas Thorne.

He was tall, his uniform authoritative despite its age.
His face was pale, gaunt, and expressionless.
But the most terrifying detail was his boots — heavy iron boots designed to prevent inmates from escaping unnoticed.
They were polished to an impossible shine, as if untouched by time.

And though there was no light in the corridor, his eyes glowed faintly, like embers smoldering under ash.

Michael stumbled back, breath sharp and quick.

“Y-you’re not real,” he whispered.

The Warden took a deliberate step, metal striking stone:

CLANK.

“Inmate, comply.”


V — The Pursuit

Michael fled, but the footsteps followed — relentless, perfectly measured, echoing in a steady rhythm that drowned out his own frantic breathing.

CLANK. CLANK. CLANK.

Down one hallway.
Through a collapsed chamber.
Past rusted iron bars.

The warden never ran.
He simply followed, unhurried, certain that he would catch his quarry.

Michael tripped over a fallen pipe and scrambled to his feet.
Behind him, the footsteps were suddenly silent.

He turned a corner — and came face to face with the Warden.


VI — Judgment

The Warden seized Michael’s wrist with an icy grip, his fingers like cold iron.

“No inmate leaves Hollowgate.”

“I’m not an inmate!” Michael cried.
But the Warden’s expression did not change.

“You entered without permission.
All who enter are prisoners.
All prisoners obey.”

The lantern on the wall beside them flickered, though there was no wind.
Michael felt reality distort — the walls growing taller, the corridor narrowing, the air thinning.

He was being pulled backward in time, into the prison as it had once been — filled with screams, despair, and punishment.


VII — Escape… or Something Else

In a final act of desperation, Michael tore free and sprinted toward the main gate.
His lungs burned, his vision blurred, but he kept running until he burst into the freezing night air.

He didn’t stop until he reached the village.
But when he collapsed in front of the inn, the locals stared at him in shock.

“Your boots…” one whispered.

Michael looked down.

He was wearing iron boots, identical to those of the Warden.

His shoes were gone.

The boots clanked ominously when he shifted.

And far in the distance, from the direction of the prison, came the slow, measured footsteps of someone walking… toward the village.


VIII — Aftermath

Michael left Lincolnshire the next day — but the iron boots followed him.
Their weight increased daily.
He tried to remove them, but they would not come off.

At night, he heard the Warden’s voice outside his window:

“Inmate… return.”

And eventually, Michael did.

Hollowgate Prison gained a second pair of iron boots echoing through its corridors.

Locals swear that now there are two sets of footsteps in the marsh — two wardens on patrol — and the prison is hungrier than ever for new inmates.


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